![]() ![]() Also if the size of the attacker is linked to how special abilities impact foes our halfling’s rouges sneak attack should not have worked as stated on a large sized foe. Mean while my rangers giant slayer as a % chance to knock them on their butt with every blow landed. Expanding this to M sized monks, they now cannot effect Giants. ![]() ![]() Flipping this around a 20 level small sized monk cannot stun an ogre. Based on the current interpretation a 5th level monk can stun a 20 level fighter with +100 HP (failed save require) but not a level 1 creature if it happened to be large. Clearly a 20 level fighter will have more Ki than a level 5 creature. The amount of Ki a creature has is not determined by size alone. In the 5e Player's Handbook the following about the Monk 's Stunning Strike is written: 'When you hit another creature with a melee weapon attack, you can spend 1 ki point to attempt a stunning strike.' Is the rule to be interpreted as replacing the attack damage with the stunned condition, or does the stunned condition add to the damage. Considering we’re supposed to be play testing this material with current 5E Rulesets, I don’t think the intention was to take away the Weapon. The monks stunning blows are not empowered by the size of his fist and strength but in his dexterity and skilled ability to disrupt the flow of the body's energy (at key pressure points). It doesn’t really make sense for the play test to take that away again unless future versions of Monk no longer have Stunning Strike (or it’s been retooled). By looking at this in one dimension it ignoring the fact of how a monk actually stuns an opponent. I feel his thinking that a monk cannot stun a creature more than one size larger than he is focused only of the size of the PC. I wanted to get some feedback prior to revisiting this discussion. I am now putting together thoughts for our continued discussion of the Monks Stunning ability. Your allies are dead or dying, and the monster has to be low on Hit Points. So there you are, facing off against the beholder at the end of an arduous dungeon. Because you get only one reaction per round, you’re unlikely to. The game often makes exceptions to general rules, and this is an important exception: that unarmed strikes count as melee weapon attacks despite not being weapons. Not one to disrupt game flow with lengthy debates, we continued the session without lengthy debate. Reactions in DnD 5e: What Are They & How To Use Them. Stunning Strike works with melee weapon attacks, and an unarmed strike is a special type of melee weapon attack. you can use your reaction to spend 1 ki point and deal an additional. However the DM ruled that as a small sized creature he could not stun a creature two sizes larger than himself. When you hit a creature with an unarmed strike or use your stunning strike feature. In a recent session my halfling monk landed what should have a stunning blow on a winter wolf (Large Size). ![]()
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